Un-Meek Optimotron Deck
Playing around quests I don't want to complete is a thing I do a lot. I try not to do more 40 gold quests than I have to.
This week's Tavern Brawl is Clockwork Card Dealer. I like it a lot, so much so that I think this is the brawl in which I have clocked the most wins (14 (impressive, I know)) and it's only Friday night. It definitely encourages playing some constructed decks which would NOT be so reliable and therefore viable, otherwise.
My winrate overall is probably under 50%, but that's because I am lumping together 2 closely related Paladin decks. The better one, with which I am pretty sure I have broken 50% is this:
Zombie Chow
Argent Lance
Murloc Tidehunter
2x Shielded Minibot
2x Blackwing Technician
Ironfur Grizzly
Ogre Brute
Blessing of Kings
2x Consecration
2x Dragonkin Sorcerer
2x Gnomish Inventor
Hammer of Wrath
2x Hungry Dragon
2x Murloc Knight
2x Truesilver Champion
Twilight Drake
2x Dragon Consort
Emperor Thaurissan
Rend Blackhand
Chromaggus
Nefarian
Yes, that is only one possible card drawn at turns 1, 5, 6, 7, 8, and 9, and 15 4-mana cards. Mulligan for a dragon, and if you have one keep it and mulligan for a 2-mana card.
Some of the time, I have managed to play those on curve, perfectly. Once, at least. It was fun when I drew 2 Nefarians and my opponent conceded. Sometimes I had in hand initially or drew the Tidehunter, played the Minibot or hero powered instead, and got synergy with Murloc Knight, but clearly dragon synergy, and cheapening (consort + thaurissan) is the theme of the deck.
Rend has proven remarkably useful in this brawl. Of course that means only relatively rarely, but I have managed to kill a handful of legendaries, and even occasionally survived until the next turn with him on the board.
Because I try to hoard my daily quests and get the most value from them, The Meek Shall Inherit is one I try not to complete. Therefore, after playing 24 meek minions, I swapped out 4 cards:
Zombie Chow -> Noble Sacrifice
Murloc Tidehunter -> Noble Sacrifice
Shielded Minibot -> Seal of Light
Shielded Minibot -> Seal of Light
I think this is the first time I have played any of these 4 against human opponents, and probably first ever for Seal of Light. It worked better than I hoped, and overall I won less than half with this deck, but not too much less. Noble Sacrifice and Seal of Light are not synergetic, however. After using Noble Sacrifice, you have probably taken no damage on turn 2, in which case hero powering and saving the Seal to use as a heal later is quite ok, since like Truesilver Champion, Seal heals first.
Sadly, the next day I traded the nearly completed Inherit for Beat Down, which I ended up finishing. I rolled Watch and Learn! that morning, and discarded Inherit immediately. From the pack, I got a card which enabled me to make a good deck which was too tempting not to play with, busting through Beat Down, but that'll be another post.
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